Explosive Weaponry : Speed Is Important

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Hello Splinterlands Game Fighters, hope you are in Best Condition health and can always play this game.

This is my Post in order to enliven the weekly event which was formerly called "the Share Your Battle weekly challenge" is now "Battle Mage Secrets" which is also held by @splinterlands every week. he said this challenge was made so that players would not get bored with the previous challenges which also emerged new strategies that were unique and interesting from the prayers. which every week will place a certain ruleset. This week, accuracy brings up the topic or The RULESET Explosive Weaponry



CHALLENGE RULES


RULESET: Explosive Weaponry

Description:
All units gain the Blast ability.
Additional damage is equivalent to main damage divided by 2, rounded up.
Include a unit with Reflection Shield in your lineup to absorb blast damage and protect your back line.

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MATCH ANALYSIS

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RULE GAMES


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  • Leagues = Bronze
  • Match Format = WILD
  • Broken Arrows, Explosive Weaponry & Super Sneak
  • Cards = Only Water Cards Cant be use on Match
  • manacaps = 29

MY LINE UP

The following is my line up, but before that, let's look at the ruleset first because Explosive Weaponry Usually I or other players use a Buff that can increase All Friendly Monster Speed And Decrease Speed All enemy Monster
After looking at the ruleset, it turns out that finally this is the card that comes to my mind i use Lobb Lowland because this card hasn't reached level 5 yet because I only have 5 sheet/BCX then Summoner my line up monsters are level 2, according to the available card that I got from buying or renting.

SUMMONERCARDLEVEL
Lobb Lowland2
ABILITY
Minus SpeedConscript
REASON
Lobb Lowland : All Enemy Monster Decrease one speed and Allow the use of one additional Gladiator Card in Battle
MonsterCardLevelAbilityReason
Unicorn Mustang2Reduced damage from Magic attacks, Attack damage gets halved (rounded up), except attack 1 which deals 0 damage
Quora Towershead2 Every time it defeats an opponent, it gets +1 to all stats, Restores a portion of the Monster's health each round, So far I've only had one hard time getting this one card in the Gladius Pack
Regal Peryton2Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability

FOE LINE UP

SUMMONERCARDLEVEL
Mylor Crowling2
ABILITY
__
Minus Magic__
REASON
THORNS : All Friendly monster have THORNS ability at the start of battle
MonsterCardLevelAbilityReason
Furious Chicken1This Card No Ability In this LevelsTobe Victim and Tank
Unicorn Mustang2Reduced damage from Magic attacks, Attack damage gets halved (rounded up), except attack 1 which deals 0 damage
Disintegrator3Reduces the Melee attack of all enemy Monsters ( Minus 1 to melee attack, it cannot be less than 1 )
Flesh Golem3Restores a portion of the Monster's health each round ( Restores 1/3 of the max health, rounded down, At lower levels, the Healing ability in the front position can go a long way)
Stone Golem3Reduced damage from Melee and Ranged attacks ( Attack damage gets halved (rounded up), except attack 1 which deals 0 damage Reduces the Thorns damage to 1 Cancel Redemption damage)

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BATTLEPHASE


ROUND 1

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  • As usual Round starts with buffs and debuffs by the summoner

ROUND 2

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ROUND 3

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ROUND 4

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ROUND 5 (Final)

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BATTLEFIELD STREAM

If you want to watch the excitement of this match, please press the text below or watch my Youtube dont forget to support my youtube channel by Subscribe like and drop a comment please

LINK STREAM



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My Opinion About This Match & Strategy

in this match where small monsters with small mana capacity really play a role in becoming sacrifices or tankers especially the game ruleset is the Explosive Weaponry and Super Snake.
I choose monsters with high attack damage and high speed as well as monsters that have a lot of blood and don't forget to put monsters with Bloodlust healing abilities because the enrage effect will trigger an increase in stats Multiplier x1 rounded up, an i use Monster with speed 4 + Flying Ability so that the back line is safe, there will usually be a lot of misses
**
This anti strategy is that you use the same summoner, which means having and using the same monster will eventually get a draw.

Monster Reference : Anti-Strategy

No Monster Reference

My Previous Battle Mage Secret Challenge

thumnaild copy.pngRuleset Even Stevens in Tourneyajlkfj.pngRuleset Even StevensRulesset Equal Opportunity
Ruleset Equalizerfly secretmage.pngRuleset EarthquakeUntitled-1 copy.pngRuleset Counterspell
Untitled-2 copy.jpgRuleset Close-Ranged

I have a bit of a nagging thought With the tagline or topic battlemage secret Why take the close Range ruleset, this causes players to choose monsters with non-mage range types and so do I, my question is whether my match can be entered as a contestant for this challenge There should be at least one magic damage monster in the line up.

and because it's hard to find a battle that has a certain ruleset, it seems like the battle mage secret challenge is more interesting because it provokes me, especially to keep playing to look for matches Which remains in accordance with the provisions.

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FINAL WORD

Thank you to the curators from the splinterlands team who have curated my previous posts, keep up the enthusiasm in curating, don't get tired of curating my posts.
Thank you to the voters/likes that I cannot mention one by one, because of you I feel motivated
And Thank you for reading my post, i hope you enjoyed this post and could give another view about this monster. Let me know if you got another view about this monster on comment section.

Credits


splinterlands



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