Absorb the life energy of your enemies with Dallan the Summoner [ENG/ESP]
Dallan is quite an interesting summoner, he belongs to the death splinter and is from the riftwatchers edition, his ability or effect he produces to the team is one of the new inclusions to the game and we will talk about it a little later, for now let's focus on his grim design, it is so in keeping with the character that it can't be overlooked. "Dallan comes from the depths of darkness, the only thing we can see of his face is that fixed and penetrating gaze, his gloomy robes emanate an air of death wherever he goes and in his right hand we see a sphere of energy, with it he destroys his enemies on the battlefield."
With this small lore I give the introduction to the character, I really like this summoner, his ability is extremely good, "Cripple", this ability is showy only when you use it, otherwise it is quite stressful because you see its impressive effect against your team. Cripple works as follows: If your monster is equipped with it it will take one point of maximum health from the opponent every time it hits him, that's the common functioning, but you have to take into account something, if the enemies don't have armor that protects him the effect doesn't work in the same way, it only does damage once no matter if you hit him several times. When I fought with Quora in last week's battle I could check it, as she heals every turn she always recovered her maximum health and when hitting her "Cripple" did not do much, but when facing Chaos Knight things changed drastically, he has armor points, so every time his armor protects him he loses one of his maximum health until he is at 1 health point, and this is a great advantage because we can take advantage of certain ruleset and place them in our favor. With Cripple on our side the shield of the sea summoner and the dragon summoner do not protect him much because they will receive damage to his life from ranged attacks and physical attacks, and the same happens with any other enemy that has armor. In the battle I am going to share with you below I will demonstrate them to you.
Dallan es un invocador bastante interesante, pertenece al splinter de muerte y es de la edición riftwatchers, su habilidad o efecto que produce al equipo es una de las nuevas inclusiones al juego y de ella hablaremos un poco más adelante, por ahora vamos a centrarnos en su sombrío diseño, es tan acorde al personaje que no se puede pasar por alto. "Dallan viene de las profundidades de la oscuridad, lo único que podemos ver de su rostro es esa mirada fija y penetrante, sus vestiduras tenebrosas emanan un aire de muerte por donde quiera que va y en su mano derecha vemos una esfera de energía, con ella destruye a sus enemigos en el campo de batalla".
Con este pequeño lore doy la introducción al personaje, este invocador sin duda me gusta muchísimo, su habilidad es extremadamente buena, “Cripple”, esta habilidad es vistosa solo cuando la usas, del resto es bastante estresante porque vez su imponente efecto contra tu equipo. Cripple funciona de la siguiente manera: Si tu monstruo está equipado con ella le quitara un punto de vida máximo al rival cada vez que lo golpee, ese es el funcionamiento común, pero hay que tener en cuenta algo, si los enemigos no tienen armadura que le proteja el efecto no funciona de la misma forma, solo hace daño una vez sin importar que lo golpees varias veces. Cuando luche con Quora en la batalla de la semana pasada lo pude comprobar, como ella se sana en cada turno siempre recuperaba su máximo de salud y al golpearla “Cripple” no hacia mayor cosa, pero al enfrentar a Chaos Knight las cosas cambiaron drásticamente, el posee puntos de armadura, entonces cada vez que su armadura le protege el pierde uno de vida máxima hasta que queda en 1 punto de vida, y esto sí que es una gran ventaja ya que podemos aprovechar ciertas ruleset y colocarlas a nuestro favor. Con Cripple de nuestro lado el escudo de la invocadora marina y el invocador dragón no le protegen mayor cosa porque recibirán daño a su vida de ataques a distancia y ataques físicos, y esto mismo sucede con cualquier otro enemigo que tenga armadura. En la batalla que voy a compartir con ustedes a continuación se los demostrare.
Ruleset
Battle Link
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The images and separators have been edited in Adobe Photoshop using elements from the game.
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