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RE: Promises, Promises...

I have found that a far better tell then hype is looking at activity. How long has the project already exsisted, how much have people in the project already invested and do they have a realistic approach. And the last thing is the goal feasible long term.

This is where I think a project like Actifit is doing great things. The payouts are either in their coin, delegation rewards or upvotes for posting related content. There's also the important question with a coin of "okay but whats stopping people from just selling it all and being a drag on the project?" Which again in the case of actifit there's a lot of reasons to either spend, stake or burn the token.

But I'm sure it took Actifit a long time to get where they are now.

I'm also always hopefull that's why I tend to try out new projects if they look cool. Like Dungeon cities is run by a really active dev, is active in the community and keeps coming up with ways to keep things interesting while also keeping it appealing to new players. I def think that if he can keep his energy up the game is gonna be awesome. But so much rides on so few people for the games success.

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