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Cool - interesting mechanics but I don't think I have time to track the heritage to target these. Will just need to rely on luck.
Autonomy with targeted births to earn certain achievements would be cool - e.g. only birth when "child of prosperous purity" achievement would be available to the offspring. Then your algorithms could do all the hard work and research for us. 😂
It's intentional for targeting particular achievements to not be covered by autonomy, so that players can still get a little edge by being more proactively involved. That might be a good use for the Museum (a building that hasn't been released because we haven't found a functionality that is both on theme and actually useful) though.