A few months ago, we launched a riveting guessing game to celebrate the Bot Ban in Modern League on Splinterlands.
Participants were invited to predict the Average Daily Battles for the Modern and Wild Leagues over a seven-day period, beginning on July 25, 2023.
The stakes were high, with a CL Pack on the line for each league. Entrants had 24 hours to submit their single, unedited guess directly in the comments section of the original post.
The winner for each league would be the one who guessed closest to the actual average without exceeding it.
If you happened to miss it or need a quick refresher, you can view the original post here.
Firstly, my apologies for the delay in announcing the winners of the Modern Bot Ban Guessing Game. Time has a funny way of slipping through our fingers, doesn't it? Life got incredibly busy on my end, but let's get back to business.
We had a stellar turnout for the contest, and I'd like to give a shout-out to everyone who took part. Here were your educated guesses:
Participant | Modern Guess | Wild Guess |
---|---|---|
@olaf.gui | 50,069 | 420,000 |
@tradyscho | 30,000 | 400,000 |
@orrkis | 20,000 | 500,000 |
@thepeoplesguild | 45,000 | 445,000 |
@emeraldtiger | 60,000 | 430,000 |
@dtam | 46,000 | 422,000 |
Thank you all for participating in the Modern Bot Ban Guessing Game!
For those who are dying to know how close they were, here are the official 7-day averages from the period starting July 25, 2023:
With those numbers in mind, the closest guesses without going over for each league are:
Congratulations to @tradyscho and @thepeoplesguild - I have already sent your CL packs via Hive-Engine as of posting this.
Your guesses offer a compelling glimpse into community perceptions. A noteworthy pattern emerged in the Modern League guesses: a majority seemed to overestimate the battle counts. Did the Bot Ban hype inflate our expectations?
Conversely, for the Wild League, your guesses were impressively accurate—only one person overestimated. It appears the Wild League's dynamics are better grasped by our community.
Metric | Before Bot Ban | After Bot Ban | Remarks |
---|---|---|---|
Avg. Daily Total Battles | 647,197 | 523,327 | Overall decline in battles |
Avg. Daily Modern League | 326,394 | 28,768 | Significant drop |
Avg. Daily Wild League | 308,738 | 483,942 | Significant increase |
The Bot Ban has been well-received by many existing players in the Modern League, who appreciate competing solely against humans. Despite this positive reception, we haven't observed any noticeable growth in the player base or any improvement in player retention.
In essence, while current players enjoy a bot-free environment in the Modern League, this change has not attracted new players. Additionally, there has been a noticeable decrease in match liquidity in the Modern League, directly attributable to the Bot Ban.
It's also worth noting that card values across the entire Splinterlands ecosystem have declined. While it's difficult to attribute this solely to the Bot Ban, other factors such as broader market conditions or recent updates from Splinterlands could also be influencing this trend.
The Bot Ban offers a tale of two leagues—while it has purified the gaming experience in Modern, it hasn't been a game-changer in attracting and retaining new players. On the other hand, Wild continues to flourish, continuing to create a place where Splinterlands assets are put to work and hopefully helping to maintain their value and keep them from flooding the market.
As we continue to analyze and adapt, one thing is for sure: the ever-changing dynamics of Splinterlands continue to keep us on our toes.
While AI models were utilized to clean and polish the grammar and formatting of this article, please note that all ideas, insights, and analyses are the original contributions of the author.
Nice data and insight. Thanks for putting it together
Thanks for the kind words!
Hope it was useful for you :)
Thanks for aggregating and sharing this data. This sure paints a stark picture about the number of human players we have. If we have around 24000 modern battles per day and assuming nobody is buying any fresh energy, we can roughly estimate that there are 1000 people playing in the human modern format daily.
That’s the way I read the math as well
Ironically, the number of human players is probably low because of all of the anti-bot measures that were put in place. I mean the ones before the actual modern bot ban. The limit on the number of battles per day, the card level limits, the SoulBound rewards cards, etc. They continually nerfed the rewards and ability to play and earn and, in a bear market, that's just not going to be worth it for most people.
The focus on ROI makes me sick. I would be playing this game for fun even without play2earn tokens. The fact that people left just because they couldn't profit as easily is lame. Good riddance to the extractors.
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o.o what about the bots still playing in modern hmmm
Not sure - what about them?
Even with any bots playing the overall battles in modern are still dropping.
o.o ya many are preparing for land or happy with the reward cards they have maxed already or they dont want to earn these soulbound rewards anymore o.o. it makes sense plus we nearing the end of the year a lot of people will be vacation and taking time off good time to bot the account.
nothing about them they still there hiding probably TOS does nothing to them people will find ways to cheat the system as usual TT
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Thanks for sharing! - @azircon
Thanks for the upvote @azircon hope it was useful info.
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Oh wow thanks Max. Forgot about doing that to be honest 😅