Leveraging Three Legacy gameplay for HSBIDAO tokens


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This post is not financial advice
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Current HP: 2078.2

End of year goal: 2250

Three Legacy

I post occassionally on my main account about the game but this account is the main account I use to play the game. I set it up that way from the beginning specifically to convert some of my THREE into HSBIDAO tokens. It's working well.

Since they started automation I am withdrawing more often. This is because if I don't withdraw the tokens or "keep" them by buying stuff like in game training tokens (which can be converted back to THREE) the system will make purchases on my behalf. I like some aspects of the automation and long term for the game it's good but I don't like the forced purchasing as I implement very specific strategies and time my purchases.

I wonder how complicated it would be to only force spending automation for "locked" players, players that haven't been doing in game spending. I think this is a more fair system for active players.

This to me is a minor inconvenience and not a big deal but still is a thing that just slightly annoys me as an active player(when there are things to do. There haven't been many new blueprint releases in a long time). On the flipside since I am withdrawing more THREE I am gaining more HSBIDAO. So I'd say it's a net positive.

To avoid the THREE I earn being spent on things I didn't plan to spend it on. I'm just withdrawing it. I am then swapping that THREE to HSBIDAO tokens. I am in the LP as a provider too but I don't have a lot in there. I have been slowly increasing that position . I don't want to just swap out the THREE. I feel like it helps balance things if I am also in the LP providing liquidity so others can swap.

This will be helpful and a part of the gaining of HSBIDAO token strategy once the HP goal has been reached.

In terms of the game I am waiting for the next blueprints to arrive. Then I will likely be spending the rest of my birthing tokens. I try to do that as strategically as possibly when the dowry is high to maximize the benefit.
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I am basically there on the HP goal for this account even if it's not quite reached, with curation and posting like I normally do ,I will hit the goal without any extra effort.

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3 comments
(edited)

I wonder how complicated it would be to only force spending automation for "locked" players, players that haven't been doing in game spending. I think this is a more fair system for active players.

We will consider this. There are some checks in place that limit how much it will spend on your behalf already. If everything is on slow mode, it should only do one building and one claim per day, except for when you have aliens 'drifting'.

That could still be a little fast at some stages of gameplay.

I try to do that as strategically as possibly when the dowry is high to maximize the benefit.

Good to hear players are thinking strategically!

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Those pesky aliens drift a lot. I reset several times a day when I check the account. Silly aliens. :) And yes almost everything I do is strategic. !BBH !PIZZA !PIXY

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(edited)

It's only 3% chance each action, but with questing now every 2 hours * total number of worker slots... that's a lot of chances per day to drift. I suppose I should mention that most of the drift you're seeing is aliens deciding they want longer breaks between quests.

There are buildings on our list that reduce the chance of drift on each action. Frontend is working on alien names and colors and backend is working on guilds, which will have new buildings (but not that one).

After guilds we will see about a focused building pack for anything on our list that doesn't require a full module, but we wanted to get guilds out first because it completely changes the early gameplay strategies and makes that initial ramp a lot more fun.

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(edited)

PIZZA!

$PIZZA slices delivered:
@pixydust(2/15) tipped @three.legacy (x2)

Please vote for pizza.witness!

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