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RE: Hive Sabotage by @pfunk the bully

Yup & I see you also removed my witness vote back in July over this game and that is all fine and dandy,

So are you running a node or paying someone to run it? At the time, and it seems still, you and psyberx was more concerned about utilizing resources developing bridges to others chains it seemed and telling people to promote psyberx to the world when there is no product. As foxon mentioned about the whole pay to get in model where you can be a demo tester is a bit much for people in this inflationary world that is in a recession. So yeah I moved witness votes around after you got snappy in discord chat.

financials yet does Splinterlands or any Hive game say what any person is paid or show their financials?

Not sure. I can find out. But in all reality what game is making money with out a product on hive? Rug pulls are a thing remember? Not sure why you are comparing games that are operational to one that is not.

The lack of a linked in is of no concern to me, the studio has an Upwork profile and is now among the top 3% of developers there last I checked and not looking for a job so linked in is not a priority.

There is a thing called a company profile on linkedin. Helps others get reviews from past clients or better find qualified people to work on a project. It is a great way to check references and make connections.

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Yes I am still moving around so my HWS plans and server purchase has not happened yet and have a deal with another Veteran Witty running it for me for longer than intended.

Splinterlands launched packs for their tower game with no game yet, millions of packs and raised millions of dollars, did the same with steemmonsters before it was playable and still can't use those land plots

The linked in thing is understandable yet can't force this on them when they are so busy our community of volunteers largely run their socials so we could certainly bring this up again yet they are not hunting for more gigs or clients as upwork and the web page keep them busy enough.

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