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It's hard for me to estimate how much HP a project needs in order to use the resource credits for its users. Based on how much RCs a JSON consumes, Could you give me an estimation of how much HP a game needs per user to operate? Or could you give me an estimation of how many vests a custom JSON consumes?
https://hub.peakd.com/stats?metric=rc&timeframe=daily
Super useful, thanks!
Do operations become more expensive as blocks get filled? or what make their price (in RC/HP) fluctuate?
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