It's Only A Game

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It's not though.
As with everything in crypto nothing is straightforward. There is always something hidden in the small print.
Blogging
"Earn by posting"
90% of people don't
Games
"Play to earn"
With no investment forget it.

So this brings us on to Serfdom & Sorcery.
Unlike most games you can actually earn by not investing. The earning are small but you can grind and work your way up but this is time consuming.
Being someone with little patience, it's easier to invest and ladder up quicker.
This is what I have done and many others have too.

So you made your investment now what?

It's important to understand game mechanics. How a game works, what's needed to be successful etc.

Currently I am doing pretty good and belive I am above average.
My main investments were upgrading early on and purchasing a raven which produces potions which then removes the need to purchase them.
I also have some farms which produce passive income.
Now with most games it's best to just take your earnings and dump them.
However in this particular case I am not doing that.

Why? You ask

Pretty simple. The devs know what they are doing and keep improving the game almost daily. There are rumours of more sinks for tokens coming soon if these are implemented and successful this could lead to a price increase.
The user base has grown but is still nowhere near the peak. I don't think we are anywhere close.

So what to do with tokens earned?

You do ask some intelligent questions 😉
Currently I am adding them to a liquidity pool.
Dbln/lvl

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I sold a handful of tokens s to buy some lvl but also had enough on an alt account to just keep adding.
These are the transactions so far.

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These are the rewards.

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Now these are not groundbreaking or eye watering numbers I concede. For a game that has only recently started and is on the ground floor and could be huge these are more than good enough.

If you haven't tried it already check it out.
https://discord.gg/psyberx

@masterrpgbot



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